Hi! I’m Kali, a Product & Experience Designer
From mobile apps to virtual worlds, I design for that first encounter with something new
XR Experience Design
This is where my visual art background and my design work meet. Each of these projects uses AR or VR to change how people experience art and meaning, whether that's layering a hidden story over a painting, arranging a virtual still life to feel the symbolism inside it, or stepping into a quiet space made for reflection. I'm drawn to what immersive media can do that a screen can't, and to making those experiences feel natural the first time someone tries them.
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An Interactive Still Life
Immersive VR Experience Design Built With Unity
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A Digital Layer That Peels Back History
AR Museum Experience Design
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Designing for Emotional Wellness
Immersive VR Experience Design Built With Unreal Engine
Product Design
My digital product design work is shaped by years of experience designing physical products for real, everyday people. Across my projects I keep coming back to the same question: how do you make something complex or unfamiliar feel approachable enough to trust? Whether it's helping someone navigate the subway with confidence, feel safe buying from a live stream, or make sense of their own health data, I start with research and design toward decisions that serve both the person using the product and the business behind it.
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Rebuilding Trust in Social Commerce
Live Shopping Platform Design
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Accessibility-First AI Assistant
Conversational Design
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Uncovering B2B Conversion Friction
UX Research & Moderated Usability Testing
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AI-Powered Health Insights
Health Wearable App Design
Not Your Typical Designer
I'm a product and experience designer with an unusual background that shapes how I work.
My work spans two areas: UX and product design for digital experiences, and immersive design for VR and spatial environments. Whether I'm designing a mobile app or a VR experience, the core challenge is the same: helping people understand and trust something they have never used before. I'm currently earning my MS in Information Experience Design at Pratt Institute and interning with the Immersive XR Programming team at Lincoln Center.
Before that, I went to art school, then spent over a decade as a fashion product designer for brands like Cole Haan, Tommy Hilfiger, Levi's, and Karl Lagerfeld. That work taught me to design for real people, to read research and sales data, and to balance innovation with familiarity so new ideas feel approachable. It's a product and user lens I bring to everything I design now.
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Lincoln Center for the Performing Arts
Immersive XR Programming Intern
February 2026 to present, New York, NYG-III Apparel Group
Brands: Cole Haan, Tommy Hilfiger Sport, Levi's, Karl Lagerfeld
Apparel Product Designer
2013–2016, 2018–2024, 2025 to present, New York, NY -
UX & Product Design
Product Thinking, UX/UI Design, Interaction Design, AI-Enhanced UX, Conversational Design, Strategic Design, User Flows, Information Architecture, Wireframing, Prototyping, Visual Design, Design Systems, Accessibility, Systems Thinking, Iterative Product Development, Cross-Functional Collaboration
XR & Immersive Design
Spatial UI Design, VR/AR Experience Design, Immersive Prototyping, 3D Interaction Design, Presence & Embodiment, Environmental/World Design, Visual Storytelling, Usability Testing for Immersive Experiences
Research
UX Research, User Interviews, Usability Testing, Competitive Analysis, Journey Mapping, Personas, Heuristic Evaluation, Task Analysis -
Design & Prototyping: Figma, Adobe Creative Suite (Photoshop, Illustrator, InDesign)
XR & 3D: Unity, Unreal Engine, A-Frame, Meta Quest, Apple Vision Pro, 3D Scanning, Arduino, Physical Computing
Research: UserTesting.com, Userlytics, UXMetrics, Google Analytics, Private Panels
AI & Conversational Design: Claude Code, Gen AI Tools (ChatGPT, Midjourney, Nano Banana, Meshy, etc.), Voiceflow, Vibe Coding
Development: HTML, CSS, p5.js, VS Code, GitHub, CodePen
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MS, Information Experience Design
Pratt Institute, School of Information (2025 to 2027), New York, NY
Focus: Product Design, UX Design & Research, Immersive & XR Design, Emerging Technologies, AI-Enhanced DesignITP Camp
NYU Tisch, New York, NYGraduate Studies, Integrated Design and Media
NYU Tandon School of Engineering
Focus: VR and Creative TechnologiesMFA, Studio Art
Concordia University, Montreal, CanadaStudy abroad, Studio Art
Beaux-Arts de Paris, Paris, FranceBFA, Studio Art
Emily Carr University of Art and Design, Vancouver, Canada -
Monday, Slack, Notion, Miro, FigJam